WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.
ENGINE PROGRAMMER INTERN
What You'll Do
We are looking for a Gameplay Systems Programmer Intern to help us build upon our existing Gameplay Systems. As part of our team you will work with your programming lead and other programmers to expand upon the functionality and usability of existing gameplay systems such as The Gameplay Ability System and Input.
In this role, you will
Work on systems used by Unreal Engine users to craft gameplay and provide new methods for utilizing those systems
Support existing users of engine gameplay systems
Expand tooling of existing gameplay systems such as The Gameplay Ability System or Enhanced Input
Build long lasting and highly visible editor functionality to improve end user productivity
Build upon your existing skillset by working directly with other Gameplay Programmers and UX designers
What we're looking for
C++ skills and knowledge of programming principles.
Good interpersonal and communication skills with demonstrated ability to communicate fluently in English (written and verbal). This role will involve interactions with team members across the Engine group
User-focused, passionate, solutions-focused, and innovative. These traits equal success at Epic and influence everything we do
An interest in Editor Tooling and Editor Debuggers (such as the Rewind Debugger or the Gameplay Debugger) would be preferable but not required
Self-motivated, a strong work ethic, and an eagerness to learn and grow
This internship has a flexible start date in 2026. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.