Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.
We are proud to be the development partner of choice for industry leaders such as:
2K
Xbox
Meta
Obsidian Entertainment
Turtle Rock Studios
Gearbox Software
At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.
We are hiring an experienced Designer/Product Manager with strong game design chops with a focus on live-ops & economy. You will be responsible for planning and live event execution, align goals with Design and Product Direction, tune economies and rewards, and drive clear documentation, playtests, and stakeholder sign-off.
Major Responsibilities:
Partner with Design and leadership to define goals, success criteria, and clear decision records.
Maintain and evolve rules, restrictions, and balance lists based on team input and data.
Propose, evaluate, and approve gameplay or systems changes when needed.
Review economy and content using playtest results and player feedback to meet design targets.
Define and tune economies against product and market goals, including reward pacing.
Identify new content or features, translate them into user stories, and prioritize the backlog.
Prepare materials and secure stakeholder sign-off across Product and Game Design.
Coordinate player-facing communications with Marketing and Community teams.
Configure and operate live tools to set up test builds and events across environments.
Iterate on features and economies through structured testing and data review.
Manage release readiness, including staging, content lock, and production submissions.
Track outcomes, document learnings, and feed improvements into future roadmaps.
5+ years in product management for games, with experience in LiveOps and hands-on systems or economy design
Proven track record shipping live events or re-runs and iterating from data and feedback
Strong game design fundamentals across systems, balance, and progression
Ability to translate goals into clear specs, user stories, and acceptance criteria
Experience defining and tuning economies, rewards, and grind vs reward pacing
Comfortable running structured playtests and turning insights into actionable changes
Skilled at cross-functional leadership with Design, Engineering, QA, Art, and Marketing
Excellent written documentation in Confluence or similar and clear async communication
Fluency with Jira or similar workflows, roadmaps, and backlog prioritization
Data literacy with spreadsheets and basic SQL or analytics tools to evaluate KPIs
Experience preparing stakeholder reviews and securing sign-off on scope and changes
Player-first mindset with strong UX instincts and the ability to reason from player outcomes
Ability to configure event tooling or similar live-ops pipelines across Dev, Staging, and Prod
Nice-to-Haves
Experience on a collectible, card, or ban-list driven game or competitive modes
A/B testing or experimental design experience for balance and economy changes
Monetization design familiarity and sensitivity to player trust
Comfort coordinating player-facing comms with Marketing or Community
Portfolio or samples that show design docs, change logs, and outcome metrics
Why Join Us?
We offer:
Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.
This is a remote, full-time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.