Responsabilités Qualifications Profil Recherché Responsibilities
- Works with Producers and Art Director to provide artistic and technical support to the modeling and texture teams.
- Provide designs for assets (characters, environments, props, vehicles, etc.) as per the art delivery schedule defined by Production and the Art Director, and in accordance with the visual standards of the show.
- Executes secondary production design when needed.
- Reviews asset list, design breakdowns, and schedules with production.
- Works closely with the department leads to ensure designs are accurate and technical requirements are met for CG production. Participates in thorough QC- ing of designs in preparation for handoff to production.
- Is able to provide draw-overs for notes and take on design work when needed.
- Participates and gives feedback in asset reviews and dailies. Provides paint- overs for assets when needed.
Qualifications
- 2+ Years working in visual artist role on episodic TV animation or feature film animation.
- Prior experience working in TV or feature Animation required. Knowledge of CG Animation Pipeline is a plus.
- Knowledge of photoshop required. Knowledge of Maya preferred. Knowledge of Unreal is a plus.
- Understands how concepts and turnarounds for characters, props and sets will translate into 3D designs.
About you
- Communicates effectively and tactfully with all levels of production personnel.
- Ability to pay close attention to detail.
- Organize and schedule work effectively.
- Able to handle multiple tasks and thrive under pressure.
- Works well under time constraints.
- Function as a team player, collaborate with others to achieve daily goals.
About Us
DNEG