Senior Advanced Lighting Artist
As a Senior Advanced Lighting Artist at Certain Affinity, you will get the chance to see some of the custom lighting pipelines behind the world’s biggest shooters and contribute to our proprietary technology. This role will require you to work closely with project art directors to ensure their project vision. You will also be responsible for working with artists from multiple disciplines to create in-game and cinematic content. We want to talk with you if you are passionate about creating next-level imagery and have a strong background in color theory, lighting, atmospherics, and post-processing.
Responsibilities
Author environmental lighting that unifies the needs of level design and art direction
Assist with look development
Propose lighting and pipeline improvements
Collaborate with concept, environment, materials, and VFX artists
Self-direct lighting intentions that can build upon high level art direction needs
Implement scripted lighting events through blueprints to support gameplay and narrative moments
Work with Global lighting settings such as post process effects, exposure and color grading that are able to recreate the intended look guided by art direction
Implement lighting rigs and determine best practices that will provide reliable performance on multiple platforms
Requirements
Unreal 4 or 5 experience in a game development environment
5+ years’ experience in game development
Experience with blueprint scripting or similar
Comprehensive knowledge of photography or film-based techniques
Solid understanding of exposure and physically based lighting in the context of game development
Familiarity with lumen or similar real time rendering pipelines for global illumination
Plays games!
Extra Credit
Experience with Davinci Resolve
Experience with real-world cameras and lighting
C++/Python/C# skillset
Experience with shader creation in Unreal