Job Category Job Title Department Posting End Date
Note: Applications will be accepted until 11:59 PM on the Posting End Date.
Job End Date
The expected pay for this position is $28.00/hour.
Job Summary
The duties and responsibilities of the student will include assisting with programming in Unity and other related software to create virtual reality, extended reality, augmented reality immersive educational experiences for the undergraduate medical program.
Work Performed
The XR Developer will be required to implement faculty and student feedback in consultation with their supervisor and other colleagues on the team. This role requires a strong grasp of industry-standard programming practices and communication skills. The position will require a strong aptitude and proven experience in conceptualizing, developing, prototyping and maintaining Virtual Reality projects with a focus on Unity Development for interactive and immersive multiplayer experiences, and an interest in researching new media technology and emerging media technology practice. Technical and creative support will be available via the Technical and Innovation Producer, Senior Producer and affiliate groups. The Developer will follow industry standard design processes within an educational context, including researching, conceptualizing, prototyping, testing and iterating.
Supervision Received
The student will fall under the direct supervision of the Senior Producer and Creative Lead, Video and Digital Media, and under the wider supervision of the Senior Manager: Education (EdTech) portfolio of Digital Solutions within the Faculty of Medicine, and through the Senior Manager, receives guidance and direction from the Associate Dean, MD Undergraduate Education.
The student will work closely with the Technical and Innovation Producer to implement immersive educational projects. The student will work with the Technical and Innovation Producer to establish project requirements, feasibility, timelines, and expectations.
Qualifications
Desired Skills
Background or knowledge of computer science concepts. Experience in developing Virtual Reality, Augmented and/or other Extended Reality projects. Strong working knowledge of Unity, C#, and working with 3D models and related assets through Blender and other related software. Experience in creating, prototyping, troubleshooting and deploying multiplayer VR experiences. Strong problem-solving skills, clear communication and written skills, creative and collaborative in an interdisciplinary team-based setting.
In-Person, Remote and Flexible
The XR Developer will be expected to keep a consistent schedule within predetermined hours including consistent availability for in-person meetings. The XR Developer will also retain some flexibility in schedule and will be permitted to work from home, as determined and at the discretion of the Senior Producer.
UBC hires on the basis of merit and is committed to employment equity. All qualified persons are encouraged to apply. We especially welcome applications from members of visible minority groups, women, Aboriginal persons, persons with disabilities, persons of minority sexual orientations and gender identities, and others with the skills and knowledge to engage productively with diverse communities. Canadians and permanent residents of Canada will be given priority.